Friday, October 14, 2022

Unity Work

 This is our 3d player set mini game (still in progress) our tasks were
to add a floor, some different shapes and a player, we had to add a camera control to make the camera follow the player by using Script as well as Scripts for the movement too.

       This task was to create a vending machine using visual studio
  I used Console.WriteLine to show what options the person has to choose from. I also used a If command to if the person chose to pick e.g A1 it would give them the drink from A1 or another option.

Difficulties was the String choice as I didn't know I had to used a different set of numbers for the different choices of drinks.




        I used many Floats for my PlayerMovement2 for the Gravity, JumpForce and MoveSpeed which them I set the values for as well,
and my IF statements to ensure that the gravity matches with the jumpforce so we don't jump too high or not at all.







   Goals: Making the player move and having gravity and a jump force

Difficulties: Making the player jump once and not repeatedly jump spamming to end up flying.








goals: to add some type of camera movement to allow the camera to follow the player is some type of way.

difficulties: making the camera acutely follow the player correctly
and not stay still throughout the play testing.



This is how we set up the max rotation of the player for the rotation
of the camera.
















Thursday, October 6, 2022

3D Maya work


                                          House starter
First Glass Model
Grenade
MASH Cubes
Desk
Doughnut





























3D Maya Themed Diorama

This is my themed diorama work I did a campsite kind of thing with a caravan, a tent, bushes, rocks, trees and fences. I wanted to this mode...